Ok, so I'm trying to render a polygon, only using <pre class="ip-ubbcode-code-pre">glvertex2i()</pre>.<BR><BR>First of all, I'm using the Digital Differencial ...
The Voronoi diagram, or Thiessen Polygon maps, or Dirichlet tessellation, is formed when a plane is partitioned into polygons, and each polygon encompasses one generating point. In other words, in a ...