"Before we released the game, we were like… it’s post-apocalyptic, it’s Fallout, they’re going to all want to kill one another," Rush said. "It’s the complete opposite. The complete opposite. It’s ...
I guess they briefly forgot about all the other player-driven Fallouts full of NPCs.
Bethesda made the attempt to wade into live-service, online multiplayer gaming seven years ago with Fallout 76. The Fallout franchise had primarily been made of RPGs up until that point, with the last ...
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