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TL;DR: NVIDIA's GeForce RTX 50 Series marks a shift towards AI-enhanced rendering in gaming, with technologies like DLSS and Frame Generation. AMD and Microsoft are also adopting AI-based models.
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
Now more than ever, the best graphics cards aren’t defined by their raw performance alone — they’re defined by their features. Nvidia has set the stage with DLSS, which now encompasses upscaling, ...
Yes, I know: more AI. Love it or hate it, that's the way things are going. For us gamers, it started with upscaling, then frame gen, then Multi Frame Gen, and soon, it seems, fully AI-generated frames ...
NVIDIA has unveiled a cutting-edge compression algorithm for material textures, dubbed Neural Texture Compression (NTC). This innovative algorithm tackles the escalating memory requirements of ...
It's still early, but 2023 looks like it'll be remembered as the year 8GB of GPU memory met a premature demise. Just last year, 8GB was fine for most games. But even now, we've already seen multiple ...
The Nvidia GeForce RTX 5000 series graphics cards such as the RTX 5080 and RTX 5090 are expected to be announced in January's Consumer Electronics Show in Las Vegas, which runs Jan 7th-11th and, while ...
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Nvidia wants to make 8GB GPUs great again with AI texture compression — but I'm not convinced
If you’re annoyed by just getting 8GB of video memory (VRAM) on your Nvidia RTX 5060 Ti, RTX 5060 or RTX 5050 GPU, there may be a fix coming. And just like a lot of Team Green’s work, it’s all about ...
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