Roblox (RBLX), which has recently decided to delay its initial public offering until 2021, announces the acquisition of Loom.ai, a privately-held company specializing in real-time facial animation ...
Graphics Cards 'It is basically DLSS. That’s the way graphics ought to be': Nvidia's Jensen Huang has a clear vision for the future of its gaming GPUs and is going to be all about neural rendering ...
Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
Apple has been granted a patent (number 11,348,299) for “online modeling for real-time facial animation.” It involves the company’s and Animoji and Memoji. Animojis allow a user to choose an avatar (e ...
MetaHuman Animator, the next-gen version of Epic Games’ MetaHuman avatar tool, is here — and we gotta say, it looks pretty remarkable. Epic’s MetaHuman tool, which was first unveiled back in 2021, was ...
Epic Games has acquired Cubic Motion, a provider of automated performance-driven facial animation technology for video games, film, broadcast, and immersive experiences such as virtual reality. Cubic ...
To continue reading this content, please enable JavaScript in your browser settings and refresh this page. The ability to almost literally put yourself into a ...
This is going to be one visually incredible game. Since the video uploaded there has been over 200K views. Viewers have been blown away by the visuals and even the actress’ ability to create a range ...
CARY – Fortnite, the globally popular game from Cary-based Epic, could be getting a lot more life-like thanks to the acquisition of real-time facial animation technology startup Hyprsense. In ...
U.S. gaming platform Roblox Corp said on Monday it has acquired Loom.ai, a San Francisco-based startup providing real-time facial animation technology for 3D avatars. Dec 14 (Reuters) - U.S. gaming ...