Get a headset: That’s what I’ve been telling people for the last year. As film festival screenings and parties devolved into online screenings and Zoom chats, more ambitious opportunities are ...
We're still getting used to the immersive magic virtual reality offers, but a new experiment from Disney Research pushes the technology into another realm: interaction with real objects while in VR. A ...
VR dev kits were being released to the public in droves, now with positional tracking, and people were getting motion sick. Just by putting on a headset, it became an immediate uphill battle for ...
Experiments with VR motion controllers show improving immersion increases the risk of VR sickness and that the ill effects are a varied and complex matter. One of the joys of working in the R&D Labs ...
Griffith researchers built and tested a digital archaeology framework to learn more about the ancient humans who created one of the oldest forms of rock art, finger fluting. Finger flutings are marks ...
Due to space limitations, only 70 people are allowed into 91.9 WFPK(FM)’s “Live Lunch” music concerts. The events are broadcast live on the Louisville, Ky., independent alternative station every ...
Tabletop gaming would make for a perfect VR social experience, but no one's quite made the ideal experience yet. Experiment 7, headed by EEDAR co-founder Geoffrey Zatkin, and Zynga New York General ...
VR trauma therapy experiment poised to help veterans to get over their trauma. When a Veterans Affairs therapist initially suggested that a Chris Merkle try a virtual reality simulation that would be ...
The symptoms sound like side effects of a prescription medication: dizziness, nausea, vomiting, headache, sweating, eye strain and disorientation. But it’s not a cholesterol or heart drug. It’s ...
Virtual reality at SXSW provided an opportunity for the real film festival experience thanks to VRChat and a muscle-bound Winnie the Pooh. Get a headset: That’s what I’ve been telling people for the ...
Both the Rift and the Vive first launched to consumers around this time two years ago, but their debut, and the games that launched alongside them, were the culmination of years of prior game design ...
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